Update 0.27.1 (hotfix)


New Features

  • Attempt to fix some AI problems

Improvements

  • Improved Character Models physics.

Update 0.27.0

New Features

  • AI! (experimental) We are starting to include AI functionalities to our Character, in a near future, this is also be included for custom Meshes and Vehicles as well! New Character functions: MoveTo() and LookAt(), also an event: on:("MoveCompleted").
  • New Character function: SetWeaponAimMode.
  • New Pickables functions: PullUse() and ReleaseUse().
  • Added a small Hit Feedback sound when hitting someone.
  • Added new Assets to the Default List: NanosWorld::SM_T4_Sight, NanosWorld::SK_Shoes_02, NanosWorld::A_M4A1_Shot.

Improvements

  • Small terrain's texture improvements.

Bug Fixes

  • Fixed a crash when you fire at some other Character.
  • Fixed SetTimeout not displaying the error when catching a Lua error inside the callback.