- New Entity:
Light! You can now spawn dynamic lights with scripting. Please refer to https://docs.nanos.world/scripting/classes/Light.html for more information
Ladders! Now it is possible to climb stuff vertically (yet ugly). For map/level creators in Unreal: just create a
Box Triggeractor with an Actor Tag named
Ladderand ladder functionality will work in-game!
- We've disabled Planar Reflections on the whole game, which was causing 15% performance drop.
- We did some internal changes on the server process which will potentially decreases the "server low performance" warnings and issues.