- Lua Engine was updated to the new version 5.4.
- New Render functions:
UpdateItemPosition(to update currently existing Items position and text (if is a Canvas Text)).
- New Render Event:
- Render Items
IDnow is called
Group ID. When you create a new Canvas Item, it now returns an
Item IDwhich can be used on methods
UpdateItemPositionto update their properties.
- Now the package
NanosWorldWeaponsis included as a built-in package and can be included by just
Package:RequirePackage("NanosWorldWeapons")without the need of downloading it in your Packages/ folder anymore.
- Added operators
*to Vector2D, this library is open sourced at https://github.com/nanos-world/nanos-world-lua-lib.
- Now events will be properly catched by entity:on(""), without the first parameter which was the entity itself. I.E. you can properly define events for specific entities objects.
Character:on("Respawn")not working on Client side.
- Fixed a bug not allowing to store tables in
- Fixed some crashes and bugs.